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ÁÖ¿ä Ư¡µé:
• »¡¶óÁø Ray Tracing°ú Rendering ½ÇÇà´É·Â
• »õ·Î¿î Çõ½ÅÀûÀÎ À̹ÌÁö »ùÇ÷¯
• Çâ»óµÈ V-Ray RT CPU and V-Ray RT GPU
• ÃÖÀûÈµÈ Çì¾î ¹× ¸ðÇÇ
• »õ·Î¿î VRaySkinMtl shader¿Í ÇÔ²² °³¼±µÈ SSS
• OpenVDB¿Í Field3D¸¦ Áö¿øÇÏ´Â »õ·Î¿î Phoenix FD Shaders
• ÃÖ´ë Ray Intensity, Probabilistic Light Sampling, Render
Masks
• OpenColorIO, GGX, OpenEXR 2.2, Ptex¿Í Alembic 1.5 ȣȯ¼º
• Bifrost ¹× XGen Maya 2015 Áö¿ø
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