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[ÀÎÅͺä/Ä®·³]»ç½ÇÀûÀÎ ÀÚµ¿Â÷ ¸ðµ¨¸µ, Dmitry Vinnik¿ÍÀÇ ÀÎÅͺä <2003-04-28> |
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Dmitry Vinnik¿Í ÃÖ±Ù ÇÁ·ÎÁ§Æ®¿´´ø BMW Z4 cobra prototype¿¡ °üÇØ À̾߱⸦ ³ª´©¾îº»´Ù. À̹ø ÇÁ·ÎÁ§Æ®¿¡¼ Dmitry´Â Maya¿Í 3d studio max, ÀÌ µÎ °¡Áö 3D ÇÁ·Î±×·¥ÀÇ ÀåÁ¡À» Á¶ÇÕÇÏ¿© »ç¿ë? |
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[Æ©Å丮¾ó]3dmax ³×Æ®¿öÅ© ·»´õ¸µ Æ©Å丮¾ó <2003-04-26> |
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ÀÎÅͳÝÀÇ VPN(Virtual Private Network)À» È°¿ëÇÏ¿© MaxÀÇ ·»´õ¸µ ¾÷¹«¸¦ ¿©·¯´ëÀÇ ÄÄÇ»ÅÍ·Î ºÐ´ãÇÏ¿© ó¸®ÇÒ ¼ö ÀÖ½À´Ï´Ù. |
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[Á¦Ç°¼Ò°³]Blue Mel Studio for Maya <2003-04-25> |
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MEL ½ºÅ©¸³Æ® »ç¿ëÀÚ¸¦ À§ÇÑ ¸¶¾ß Ç÷¯±×ÀÎ Blue-Mel StudioÀÇ Æ¯Â¡, ÇÁ¸®´Ù¿î·Îµå¸¦ ¼Ò°³ÇÏ°í ÀÖ´Ù. |
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[¾Ö´Ï/Å÷]SPIDERWEB <2003-04-24> |
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Rhythm&Hues»çÀÇ »õ·Î¿î ¾Ö´Ï¸ÅÀÌ¼Ç Spiderweb |
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[¿µÈ/±¤°í]"HulK" »õ ¿¹°íÆí <2003-04-22> |
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À̹ø international trailer¿¡¼´Â "Hulk"·Î º¯ÇÏ´Â Àå¸é±îÁö º¼ ¼ö ÀÖ½À´Ï´Ù. |
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[Á¦Ç°¼Ò°³]ATR: Photoshop¿¡¼ Maya·Î ½Ç½Ã°£ ¸ÊÇÎ <2003-04-21> |
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ATRÀº Maya¿Í Adobe PhotoshopÀ» ¿¬°áÇÕ´Ï´Ù. Photoshop¿¡¼ ÅؽºÃ³¸¦ ÆäÀÎÆ®ÇÑ °á°ú¸¦ Maya OpenGL ºäÆ÷Æ® ¶Ç´Â IPR â¿¡¼ °ÅÀÇ ½Ç½Ã°£À¸·Î Çǵå¹é À̹ÌÁö¸¦ º¼ ¼ö ÀÖ½À´Ï´Ù. |
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[Ž¹æ]finalRender Stage-1 ¼±ÁÖ¹® <2003-04-21> |
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Áö±Ý US$695·Î ÁÖ¹®ÇÏ½Ã°í ¼º´ÉÀÌ ÀÔÁõµÈ finalRender Stage-0°ú ÇÔ²² °·ÂÇÑ Ä«Å÷ ¹× Å×Å©´ÏÄà À̹ÌÁö ¿£ÁøÀÎ finalToonµµ ÇÔ²² ¹Þ¾Æº¸½Ê½Ã¿À. |
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[Á¦Ç°¼Ò°³]MAXONÀÇ »õ·Î¿î ¹«·á Boolean Åø <2003-04-21> |
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Boolean À¯Àú¿¡°Ô Çʼö¶ó°í ÇÒ¸¸ÇÑ ¹«·á Åø, Better Boole Ç÷¯±×ÀÎÀº °ãÄ¡´Â ¿ÀºêÁ§Æ®·ÎºÎÅÍ »õ·Î¿î ¿ÀºêÁ§Æ®¸¦ ¸¸µé ¶§µµ °¡Àå Á¤È®ÇÏ°í ¶Ñ·ÇÇÑ À̹ÌÁö¸¦ Á¦°øÇÕ´Ï´Ù. |
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[Á¦Ç°¼Ò°³]Turbo Squid, DreamScape 2.0 Ãâ½Ã <2003-04-21> |
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Turbo Squid¿¡¼ »ê, ÇÏ´Ã ±×¸®°í ¹°À» ºñ·Ô, ¿Ïº®ÇÑ È¯°æ ±¸Ãà¿ë ÅëÇÕ ¸ðµ¨¸µ ¹× ¾Ö´Ï¸ÞÀÌ¼Ç ÅøÀÎ DreamScape 2.0À» Ãâ½ÃÇÑ´Ù. |
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