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[Æ©Å丮¾ó]³×¹ö ¿£µù ¶óÀÌÆ®¿þÀÌºê °­Á 001 <2003-04-04>
º» °­Á´ 3DÀÇ ±âº» °³³ä°ú ÇÔ²² ¶óÀÌÆ®¿þÀ̺긦 ´Ù·ç´Â ¹æ¹ýÀ» ¼Ò°³ÇÏ°í, ³ª¾Æ°¡ ±¸Ã¼ÀûÀÎ À̷аú ½ÇÁúÀûÀÎ ÀÀ¿ëÀ» º´ÇàÇϸ鼭 Á¡ÁøÀûÀÎ ½ÉÈ­ÇнÀ ÇÏ°íÀÚ ÇÔ¿¡ ¸ñÀûÀ» µÎ°í ÀÖ´Ù.
[ÇÁ¸®ºä/¸®ºä]GhostPainter 2ÀÇ »õ·Î¿öÁø ±â´É <2003-04-03>
Æ÷Åä¼¥ÀÇÇ®½ºÅ©¸°ÀÌ ÇÊ¿äÇϰųª 3ds maxÀÌ ÇÊ¿äÇÒ ¶§, À̸¦ µ¿½Ã¿¡ º¼ ¼ö ÀÖ´Ù¸é ¾ó¸¶³ª Æí¸®ÇÒ±î? ÀÌÁ¦ »õ·Ó°Ô ¼±º¸ÀÌ´Â GhostPainter Photoshop viewport ±â´ÉÀ¸·Î ÀÌ·¯ÇÑ ¹®Á¦¸¦ Çѹø¿¡ ÇØ°á
[Ž¹æ]ÇÒ¸®¿ìµå½Ä 3D animation µû¶óÀâ±â ¼¼¹Ì³ª <2003-04-02>
"ÇÒ¸®¿ìµå½Ä 3d¾Ö´Ï¸ÞÀÌ¼Ç µû¶óÀâ±â"¶ó´Â Å׸¶·Î ¿Ï¼ºµµ ³ôÀº ÀÛÇ°À» ¸¸µé±â À§ÇÑ ³ë¿ìÇÏ¿ì¿Í Á¦ÀÛ¹æ¹ý¿¡ ´ëÇؼ­ µéÀ» ¼ö ÀÖ´Â ÁÁÀº ±âȸ
[½Å°£]3d studio max R5.x++ Ãâ°£ <2003-04-02>
3ds max5.0¿¡¼­ ´õ¿í °­·ÂÇØÁø ¶óÀÌÆðú ·»´õ¸µ ¹× ¾Ö´Ï¸ÞÀÌ¼Ç ±â´ÉÀ» ¹ÙÅÁÀ¸·Î ½ÇÁ¦ ¾Ö´Ï¸ÞÀÌ¼Ç Á¦ÀÛ °úÁ¤¿¡¼­ »ç¿ëÇÏ´Â ´Ù¾çÇÑ ÇÁ·Î±×·¥¿¡ ´ëÇÑ ¼³¸íÀ» ´Ù ·ç¾úÀ¸¸ç, À¯¿ëÇÑ Ç÷¯±×Àο¡ ´ëÇØ
[Æ©Å丮¾ó]Softimage|XSI ¶óÀÌÆÃÀÇ ±âº»°ú ÆÄÀ̳Π°³´õ¸µ <2003-04-02>
SoftImage XSI 3.0¿¡¼­ ¶óÀÌÆÃÀ» ÁÖ·Î ´Ù·ì´Ï´Ù. CG¿¡¼­ ¶óÀÌÆÃÀÇ ±âº»»çÇ׿¡¼­ Ãâ¹ßÇÏ¿© ÆÄÀ̳Π°³´õ¸µ°ú HDRI¿Í °°Àº °í±Þ Å×Å©´ÐÀ¸·Î ÆÄ°íµé¾î °©´Ï´Ù.
[Æ©Å丮¾ó]3D¸¦ À§ÇÑ £¢LightGen£¢ÀÇ text file importer <2003-04-01>
3DSMax¿¡¼­ £¢LightGen Importer£¢¸¦ ÀÌ¿ëÇÏ¿©, ¹Ý»ç¼º ÇÏÀ̶óÀÌÆ®¸¦ °¡Áø À̹ÌÁöµéÀ» ¸¸µé¾î ³¾ ¼ö ÀÖ½À´Ï´Ù.
[Çà»ç¼Ò½Ä]¿©¼º¸¸È­ÀÛ°¡ ±âȹÀü <2003-03-31>
Çѱ¹¿©¼º¸¸È­ÀÎÇùÀÇȸ¿Í °øµ¿À¸·Î 3¿ù 7ÀϺÎÅÍ 4¿ù 6ÀϱîÁö ¼­¿ï¾Ö´Ï¸ÞÀ̼Ǽ¾ÅÍ¿¡¼­ ¿©¼º¸¸È­ÀÛ°¡ ±âȹÀüÀ» ÁøÇàÇÕ´Ï´Ù.
[Æ©Å丮¾ó]¶óÀÌÆ®¿þÀ̺ê Çì¾îÇ÷¯±×ÀÎ Æ©Å丮¾ó <2003-03-31>
¶óÀÌÆ®¿þÀ̺꿡¼­ Sasquatch¸¦ »ç¿ëÇÏ¿©, ´Ù¾çÇÑ Çì¾î½ºÅ¸ÀϵéÀ» ¸¸µé¾î ³»´Â Æ©Å丮¾ó ÀÔ´Ï´Ù.
[Æ©Å丮¾ó]3d max·Î Á¦ÀÛµÈ Explosion Tutorial <2003-03-31>
ȸ¿ø»çÀÎ ·Ñ¸µ½ºÅæ¿¡¼­´Â ³î¶ó¿î 3Ds Max ÀͽºÇ÷ÎÁ¯ Æ©Å丮¾óÀ» º¸³»¿Ô´Ù. ´Ü¼øÇÏÁö¸¸ ¸ÚÁø ÀͽºÇ÷ÎÁ¯ ¾Ö´Ï¸ÞÀ̼ÇÀ» À§ÇØ °£´ÜÇÑ Æ©Å丮¾ó µéÀ» Çѵ¥ ¹­¾î º¸¾Ò´Ù.
[Æ©Å丮¾ó]Matte Painting Æ©Å丮¾ó <2003-03-31>
Matte PaintingÀ» ÀÌ¿ëÇØ ¿µÈ­¼Ó ¾ß¿Ü Àå¸éÀ» ÅÍÄ¡ÇÏ´Â °úÁ¤À» »ìÆ캻´Ù.
[ÀÎÅͺä/Ä®·³] Blur Studio ´ÜÆí ¾Ö´Ï¸ÞÀÌ¼Ç "Aunt Luisa" <2003-03-31>
Blur Studio¿¡¼­ ´ÜÆí ¾Ö´Ï¸ÞÀÌ¼Ç ¿µÈ­ £¢Aunt Luisa£¢¸¦ Á¦ÀÛÇÏ¿´´Ù.
[¿µÈ­/±¤°í]¿µÈ­ "µ¥¾îµ¥ºí" 3D ÀÛ¾÷ <2003-03-31>
REALVIX »ç¿¡¼­ °³¹ßÇÑ MatchMover Professional ÇÁ·Î±×·¥ÀÌ µ¥¾îµ¥ºí 3D ÀÛ¾÷¿¡ »ç¿ëµÇ¾ú´Ù.
[ÀÎÅͺä/Ä®·³]KaydaraÀÇ ´ëÇ¥ ÀÌ»ç Michel Besner¿ÍÀÇ ÀÎÅͺä <2003-03-31>
KaydaraÀÇ Çö ´ëÇ¥ À̻簡 ½Ç½Ã°£ 3D ij¸¯ÅÍ ¾Ö´Ï¸ÞÀÌ¼Ç ¼ÒÇÁÆ®¿þ¾îÀÎ Motionbuilder(±¸ Filmbox)¿Í FBX ÆÄÀÏ Æ÷¸ËÀ» ÃÊÁ¡À» ¸ÂÃß°í 3D »ê¾÷¿¡ ´ëÇÑ ºñÀü°ú KaydaraÀÇ ±ÙȲ¿¡ °üÇØ À̾߱âÇÕ´Ï´Ù
[ÀÎÅͺä/Ä®·³]Æĸ®ÀÇ µÎ ÀþÀº µð·ºÅÍ Loic¿Í Aurelien <2003-03-31>
LightWaveÀÇ ¸Å·Â¿¡ È컶 ºüÁ® ÀÖ´Â µÎ¸íÀÇ ÀþÀº µð·ºÅÍ, Loic Bail°ú Aurelien Delpoux¸¦ ¸¸³ª À̾߱⸦ ³ª´²ºÃ´Ù.
[ÀÎÅͺä/Ä®·³]Steven Stahlberg, X4A¿ÍÀÇ ÀÎÅͺä <2003-03-31>
¸Å¹ø ¼½½ÃÇÑ µðÀÚÀÎÀ» ¼±º¸ÀÌ°í ÀÖ´Â Steven Stahlberg, À̹ø¿¡´Â Á¶±Ý ÀÏ»óÀûÀÎ ÀÎÅͺ並 ³ª´²º¸¾Ò´Ù.
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