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[ÀÎÅͺä/Ä®·³]£¢¸®¾ó¸®Áò£¢- Darryl Lajeunesse ¿ÍÀÇ ÀÎÅͺä <2003-03-12> |
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ÀÌ·¯ÇÑ »ç½ÇÁÖÀÇÀûÀÎ ÀÛÇ°À» Á¦ÀÛÇÏ´Â ±Ã±ØÀûÀÎ ¸ñÀûÀº ¹«¾ùÀΰ¡¿ä? - ÀÎüÇغο¡ ÀÖ¾î ±³À°À̷аú ½Ç¿ëÀû °üÂûÀ» Á¢¸ñ½ÃÄÑ »õ·Î¿î Åõ½Ãµµ¸¦ ¸¸µé°í ½Í½À´Ï´Ù. - ÀÎÅͺä ñé |
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[°ÔÀÓ]"±Í¹«ÀÚ3 "¹ßÇ¥ <2003-03-11> |
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ÀϺ»ÀÇ Ä¸ÄÞÀÇ PS2Àü¿ë°ÔÀÓ "±Í¹«ÀÚ"ÀÇ ¼¼ ¹ø° ½Ã¸®Áî ¹ßÇ¥ |
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[ÀÎÅͺä/Ä®·³]Pablo Zapico¿ÍÀÇ ÀÎÅͺä <2003-03-11> |
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½ºÆäÀÎÀÇ À¯¸í 3D ¾Ö´Ï¸ÞÀÌÅÍÀÎ Pablo Zapico¿ÍÀÇ ÀÎÅÍºä ±â»ç ÀÔ´Ï´Ù. |
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[¾Ö´Ï/Å÷]Animation Goes Deep <2003-03-11> |
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µðÁî´Ï(Disney)°¡ ¿µÈ £¢Å¸ÀÜ(Tarzan)£¢°ú £¢º¸¹°¼º(Treasure Planet)£¢¿¡ »ý¸íÀ» ºÒ¾î³Ö¾î ÁØ ¼ÒÇÁÆ®¿þ¾î¸¦ °ø°³ÇÏ¿´½À´Ï´Ù. |
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[°ÔÀÓ]Softimage »õ·Î¿î °ÔÀÓ °³¹ßÅ°Æ® ¹ßÇ¥ <2003-03-11> |
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Softimage´Â 3¿ù 6ÀÏ Sony PlayStation 2 Ç÷§Æû »ç¾çÀ» Áö¿øÇÏ°í, °ÔÀÓ ¾Ö´Ï¸ÞÀ̼ǰú ¿µ»óÀÇ ±¸ÇöÀ» º¸´Ù °£ÆíÇÏ°í °í¼ÓÈÇØ ÁÙ »õ·Î¿î À¯Æ¿¸®Æ¼¿Í ÅøÀÇ »õ·Î¿î Ç÷§Æû °³¹ß ŶÀ» ¹ßÇ¥Çß´Ù. |
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[ÀÎÅͺä/Ä®·³]£¢Balda£¢- Alessandro Balda ¿ÍÀÇ ÀÎÅͺä <2003-03-10> |
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3ds max¿Í Rhinoceros, Softimage µîÀ» µÎ·ç »ç¿ëÇÏ´Â ÀÌÅ»¸®¾Æ Ãâ½Å ÀÛ°¡, £¢Alessandro Baldasseroni£¢ ¸¸ÀÇ 3D ±×·¡ÇȽº ÀÛ¾÷ °úÁ¤À» ¼Ò°³ÇÑ´Ù. |
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[Á¦Ç°¼Ò°³]LightWave 3D¿ë MicroWave Ãâ½Ã <2003-03-10> |
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Evasion|3D¿¡¼ LightWave 3D¸¦ À§ÇÑ Projective Rendering ½Ã½ºÅÛÀÎ MicroWave¸¦ ¹ßÇ¥Çß½À´Ï´Ù. ºü¸¥ ·»´õ¸µ ½Ã°£, ½Ç»çÀûÀÎ ÅؽºÃ³¸¦ Áö¿øÇÏ´Â MicroWave¸¦ ¼Ò°³ÇÕ´Ï´Ù. |
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[Á¦Ç°¼Ò°³]FrameCycler 3D¿Í DDS Bichannel Ãâ½Ã <2003-03-10> |
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IRIDAS»ç°¡ °³¹ßÇÑ FrameCycler 3D¿Í DDS Bichannel·Î stereoscopic playback°ú sequence analysis ÀÌ¿ë¿¡ ºü¸¥ ¾×¼¼½º¸¦ ¼±º¸ÀÌ°Ô µÇ¾ú´Ù. |
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[Á¦Ç°¼Ò°³]Æ÷Åä¼¥ÀÇ Á¦¿Õ ÀÚ¸®°¡ À§Å·ӴÙ..! <2003-03-09> |
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Æ÷Åä¼¥¿¡ ¹ö±Ý°¡´Â Åø°ú ÈÁú·Î ¸ð¼ÇÇÈÃÄ »Ó¸¸ ¾Æ´Ï¶ó Æø†¡°Ô »ç¶û¹Þ°í ÀÖ´Â ¸®´ª½º ±â¹Ý ±×·¡ÇÈ ÇÁ·Î±×·¥ÀÎ CinePaintÀÇ Á¦ÀÛ °úÁ¤°ú Ư¡µéÀ» »ìÆ캸ÀÚ. |
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[Á¦Ç°¼Ò°³]¶óÀÌÆ®¿þÀ̺ê 7.5b ¾÷µ¥ÀÌÆ® <2003-03-08> |
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NewTek, Inc. ÀÇ ¶óÀÌÆ®¿þÀ̺ê(LightWave 3D¢ç)°¡ 7.5b·Î ¾÷µ¥ÀÌÆ®µÇ¾ú´Ù. ¾÷µ¥ÀÌÆ® ¼³Ä¡ °úÁ¤°ú °³¼± ¹× Ãß°¡µÈ »çÇ׵鿡 ´ëÇØ ¾Ë¾Æº¸ÀÚ. |
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