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[Æ©Å丮¾ó]SeegmillerÀÇ Tutorial 3ºÎ ¡°Hairs¡± <2002-04-10>
À̹ø¿¡´Â Don SeegmillerÀÇ TutorialÁß ¸Ó¸®Ä«¶ô ¹¦»ç¹æ¹ý¿¡ °üÇØ ¼Ò°³ÇÑ´Ù.
[Á¦Ç°¼Ò°³]ÀÌÁ¦ »õ·Î¿î À̸§À¸·Î, Flash MX <2002-04-10>
À¥À» À§ÇÑ ´Ù¾çÇÑ Á¦Ç°±ºÀ» °³¹ßÇÏ´Â ¸ÅÅ©·Î¹Ìµð¾î»ç°¡ FlashÀÇ »õ ¹öÁ¯À» Ãâ½ÃÇß´Ù.
[¿µÈ­/±¤°í]Á¦ÀÓ½º Ä«¸Þ·Ð, 3D·Î [ŸÀÌŸ´Ð] ¼±º¸Àδ٠<2002-04-10>
Á¦ÀÓ½º Ä«¸Þ·Ð °¨µ¶ÀÌ 3-D ±â¹ýÀ¸·Î ¸¸µç "ŸÀÌŸ´ÐÈ£ ħ¸ô"°ü·Ã ´ÙÅ¥¸àŸ¸®ÀÎ "Ghosts of the Abyss"(2002)¸¦ ¹Ì±¹ Çʸ§ ¸¶ÄÏ(American Film Market)¿¡¼­ ¼±º¸¿© È­Á¦°¡ µÇ°í ÀÖ´Ù.
[¿µÈ­/±¤°í]3¿ù¿¡ ³ª¿À´Â ºí·Ï¹ö½ºÅ͵é <2002-04-10>
¹Ì±¹ ±ØÀå°¡¿¡¼­´Â 3¿ùÀ» ¸ÂÀÌÇÏ¿© ¸¹Àº »ç¶÷µéÀÌ ±â´ëÇÏ°í ÀÖ´ø ºí·Ï¹ö½ºÅ͵éÀÌ ¼Ó¼ÓÈ÷ °³ºÀµÇ°í ÀÖ´Ù.
[ÀÎÅͺä/Ä®·³]Keith Lango¿ÍÀÇ ÀÎÅͺä <2002-04-10>
Áö³­ ½Ã±×¶óÇÁ¿¡¼­ ¼ö»óÇÑ °æÇèÀÌ ÀÖ´Â ¿¡´Ï¸ÞÀÌÅÍ Keith LangoÀÇ ÀÎÅͺäÀÌ´Ù.
[¾Ö´Ï/Å÷]Áß±¹ÀÇ CG, [Chyna] <2002-04-10>
Áß±¹º»Åä¿¡ ÀÚ¸®Àâ°í ÀÖ´Â ½ºÆ©µð¿À[½«¸ÞÀÌ(shengMei)]¿¡¼­´Â ù¹ø° ÇÁ·ÎÁ§Æ®·Î »çÀ̹ö ij¸¯ÅÍ[Chyna]¸¦ ź»ý½ÃÄ×´Ù.
[Á¦Ç°¼Ò°³]Deep Paint3D 2.0¹öÀü Ãâ½Ã <2002-04-10>
°¢Á¾ 3DÅø¿¡ 2D¼ÒÇÁÆ®¿þ¾îÀÇ ÆäÀÎÆ® È¿°ú¸¦ Àû¿ë½ÃÅ°´Â ÅøÀÎ HemisphereÀÇ Deep Paint3DÀÇ 2.0¹öÀüÀÌ Ãâ½ÃµÇ¾ú´Ù.
[Ž¹æ]°æ±â DAHÁÖÃÖ ÄÚµ¦ 2002 ±¹Á¦ÅõÀÚ¼³¸íȸ <2002-04-10>
°æ±âDAH ÁÖÃÖ, ¹®È­ÄÜÅÙÃ÷ ±¹Á¦ÅõÀÚ¼³¸íȸ <ÄÚµ¦ 2002> ´ë±Ô¸ð ÅõÀÚ º¿¹°.
[Çà»ç¼Ò½Ä]2002 °¡»óÇö½ÇƯº°Àü <2002-04-10>
°¡»óÇö½ÇÀ̶ó´Â Å׸¶·Î´Â ±¹³» ÃÖÃÊ, ÃÖ´ë±Ô¸ðÀÎ [2002 °¡»óÇö½ÇƯº°Àü]ÀÌ 4¿ù 19ÀϺÎÅÍ 5¿ù 5ÀϱîÁö ±¹¸³Áß¾Ó°úÇаü¿¡¼­ ¿­¸°´Ù.
[¾Ö´Ï/Å÷]MIP-TV¿¡ 23°³ ¾Ö´Ï¸ÞÀÌ¼Ç ±â¾÷ Âü°¡ <2002-04-09>
±¹³» 23°³ ¾Ö´Ï¸ÞÀÌ¼Ç Á¦ÀÛ»çµéÀÌ 4¿ù 15ÀÏ~18ÀÏ ÇÁ¶û½º ±ñ´À¿¡¼­ ¿­¸®´Â MIP-TV¿¡ Âü°¡ÇÑ´Ù.
[Çà»ç¼Ò½Ä]£¢Á¤ÅëºÎ£¢ µðÁöÅÐÄÜÅÙÃ÷´ë»ó ¸ðÁý°ø°í <2002-04-09>
Á¤º¸Åë½ÅºÎ´Â µðÁöÅÐÄÜÅÙÃ÷ ºÐ¾ßÀÇ ¿ì¼öÇÑ »óÇ°°ú ¾ÆÀ̵ð¾î¸¦ ¹ß±¼Çϱâ À§ÇÑ Çà»ç¸¦ °³ÃÖÇÑ´Ù.
[¾Ö´Ï/Å÷]¹é½ÅÀÌ ÁÖÀΰøÀÎ ¾Ö´Ï¸ÅÀÌ¼Ç ³ª¿Â´Ù! <2002-04-09>
¾Èö¼ö¿¬±¸¼Ò´Â "Á¹¶ó¸Ç" ½Ã¸®Á Á¦ÀÛÇÑ À¯´ÏÆ®ÇÈó¿Í ¼ÕÀâ°í `V3 Ư°ø´ë'¶ó´Â Ç÷¡½Ã ¾Ö´Ï¸ÞÀ̼ÇÀ» ¸¸µç´Ù.
[Á¦Ç°¼Ò°³]Flipbook FrameCycler 2.5 <2002-04-09>
¸¶¾ß fcheck ó·³ Ç÷¹ÀÌ°¡ °¡´ÉÇÑ Flipbook FrameCycler 2.5 Ãâ½Ã.
[Á¦Ç°¼Ò°³]MayaÇ÷¯±×ÀÎ Advanced Skeleton v1.5 <2002-04-09>
È£ÁÖÀÇ Animation Studio°¡ Á¦ÀÛÇÑ Maya¿ë ½ºÄÌ·¹Åæ ¼Â¾÷À» À§ÇÑ Ç÷¯±×ÀÎ Advanced SkeletonÀÌ 1.5·Î ¾÷µ¥ÀÌÆ® µÇ¾ú´Ù.
[Ž¹æ]ÇÈ»çÀÇ RenderMan ¹öÀü11 ¹ßÇ¥ <2002-04-07>
4¿ù 2ÀÏ ÇÈ»ç´Â RenderMan ¹öÀü 11ÀÇ Global illumination°ú Ray tracing ±â´É¿¡ ´ëÇØ ¹ßÇ¥ÇÏ¿´´Ù.
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