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004 2011³âµµ ±¹³» 3D ÄÜÅÙÃ÷ ½ÃÀå ÀçÁ¶¸í 2ºÎ
Contents World
Film & VFX
020 <¸®¾ó½ºÆ¿>, »õ·Î¿î ·Îº¿ ÆÄÀÌÅ͵éÀÇ ´ë°á°ú »õ·Î¿öÁø Á¦À۽ýºÅÛ
Game
025 Unreal Engine, °ÔÀÓÀÇ Ä÷¸®Æ¼¿Í µ¶Ã¢¼º¿¡¸¸ ÁýÁßÀ» ½ñ´Â´Ù!
Animation
031 Interview | À强 °¨µ¶ 2011 ¿¡¹Ì»óÀ» Èû²¯ ¿òÄÑÁã´Ù!
CG&TECH Software
036 Corel Painter 12, ´õ¿í »õ·Î¿öÁø ±â¼ú°ú âÀÛÀÇ ÀÚÀ¯¸¦ Á¦°ø
Special Report
038 DICON 2011 | Scott Ross
½º¸¶Æ® ½Ã´ëÀÇ VFX ¹× ¿µ»ó ÄÜÅÙÃ÷ »ê¾÷ÀÇ ¹Ì·¡!
Special Event
044 Intel & VICE -
Å©¸®¿¡ÀÌÅÍ ÇÁ·ÎÁ§Æ®, ¿¹¼ú°ú ±â¼úÀÇ °æ°è¸¦ Çã¹°´Ù!
Special Event
048 ¹®ÈÄÜÅÙÃ÷ ¹Ú¶÷ȸ ACE Fair 2011
¾Æ½Ã¾Æ¸¦ ´ëÇ¥ÇÏ´Â ÄÜÅÙÃ÷ À¯Åë ¸¶ÄÏÀ¸·Î È®½ÇÈ÷ Á¤¸³!
Special Interview
050 ÇØ¿Ü CG ¾ÆƼ½ºÆ® µ¥ÀÌÆ®2
Mikael Genachte & Maciej Kuciara
2D Tutorial 3
068 Painting Tribal Warriors Chapter 2: Maori
076 Matte Painting Chapter 2: Adding the Sky
080 Making of Hayley
3D Tutorial
085 Low Poly Charcters Chapter 3: Texturing
092 Modeling Features of the human anatomy Chapter 3: Hair
097 Cartoon Animals Chapter 2: Emu
102 Vue Environment Creation Chapter 1: The Bay