Contents World
Film & VFX
004 ³Ø½ºÆ®ºñÁÖ¾ó
<¹é»ç´ëÀü(White Snake)>, ¹«ÇùÆÇŸÁö ¼Ó ´Ùä·Î¿î CGÀÛ¾÷!
Game
011 Middleware
¾Ö´Ï¸ÞÀÌ¼Ç ±â¼ú·ÂÀÇ ÃÖ°ÀÚ, ³»Ãò·²¸ð¼Ç
Game
016 Havok Vision Engine
°³¹ßÀڵ鿡°Ô´Â Æí¸®¸¦, ¹Ìµé¿þ¾î »ýÅ°迡´Â Á᫐ Çãºê·Î
Animation
022 µå¸²¿÷½º ½Ã´Ï¾î ¸ðµ¨·¯ È«±âÁ¾, ij¸¯ÅÍ ¼öÆÛ¹ÙÀÌÀú¸¦ ²Þ²Û´Ù.
Special issue
029 LG ¿£½Ã½º, ÀÌÁ¦ ¿ì¸®´Â Ŭ¶ó¿ìµå·Î ·»´õ¸µ °Ç´Ù!
Special Interview
036 ÇØ¿Ü CG ¾ÆƼ½ºÆ® µ¥ÀÌÆ®
Simon Fuchs & Greg Broadmore
2D Tutorial
060 Matte Painting Chapter 3: Adding Elements
3D Tutorial
064 Low Poly CharctersChapter 4: Rendering and Presentation
071 Modeling Features of the human anatomy Chapter 4: Hands
074 Cartoon Animals Chapter 3: Armadillo
090 Vue Environment Creation Chapter 2: The Reef