Contents World
Film & VFX
006 µðÁöÅоÆÀ̵ð¾î
<My way>
³ë¸£¸Áµð ÀüÅõÀÇ °Å´ëÇÑ ½ºÄÉÀÏÀ» ´ã¾Æ³»´Ù
Animation
013 <µÅÁöÀÇ ¿Õ>,
¿ì¸®»çȸÀÇ °è±Þ±¸Á¶ÀÇ ¾îµÎ¿î ¸éÀ» Åë·ÄÇÏ°Ô ²¿Áý´Ù
Game
020 KGC2011
°ÔÀÓµµ½Ã ´ë±¸¿¡¼ ¿¸° °ÔÀÓ°³¹ßÀÚµéÀÇ ÃàÁ¦ - KGC 2011
030 G-Star 2011
Connect with GAME, ±Û·Î¹ú °ÔÀÓ¼î·Î ÁøÈ!
CG&TECH
036 NVIDIA MAXIMUS
·»´õ¸µÀº Äõµå·Î·Î, ¿¬»êÀº Å×½½¶ó·Î,
ºü¸¥ ¼Óµµ ¹× ¼º´É µ¿½Ã¸¸Á·!
CG&TECH Software
040 Glare Technology,
»õ·Î¿î Indigo 3.0°ú Indigo RT Á¦Ç° ¼±º¸¿©
Special issue
042 CJÆÄ¿öij½ºÆ® µðÁöÅÐÄÜÅÙÃ÷ R&D¼¾ÅÍ ±¸Ãà
ÇÒ¸®¿ìµå·ÎÀÇ ÁøÃâÀ» ÅëÇØ ±¹³» CG½ÃÀåÀÇ º¯È¸¦ À̲ø¾î ³¾ ÅÍ
Special Interview
046 ÇØ¿Ü CG ¾ÆƼ½ºÆ® µ¥ÀÌÆ®
Jeremy Love & Victor Hugo
2D Tutorial
066 Painting Tribal Warriors Chapter 3: Native American
3D Tutorial
071 Modeling Features of the human anatomy Chapter 5: Feet
074 Cartoon Animals Chapter 4: Squid
082 Futuristic Vehicles Chapter 1: Amphibious Vehicle
090 Vue Environment Creation Chapter 3: The Cave