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[ÇÁ¸®ºä/¸®ºä]£¢SOFTIMAGE|XSI 3.0£¢ ¹Ì¸®º¸±â   2002-08-08
SOFTIMAGE|XSI 3.0ÀÇ »õ·Î¿î ¸ð½ÀµéÀ» »ìÆ캸ÀÚ.
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BatchServe :


puppet courtesy of Christoph Schinko

Softimage¿¡ »õ·ÎÀÌ µµÀÔµÈ XSI|BatchServe v.1.0À» ÀÌ¿ëÇÏ¿© ÇÁ·Î¼¼½Ì°ú ·»´õ¸µ ÀÛ¾÷ ´ë±â¿­(cue)À» °ü¸®ÇÒ ¼ö ÀÖ´Ù.

Compositor :


scene courtesy of Félix-Étienne Rocque, Montréal

¿ÏÀüÈ÷ ÅëÇÕµÈ Compositing - FX Æ®¸® ±¸Á¶¿Í »õ·Î¿î rotospline µµ±¸µéÀÌ XSI v.3.0¿¡ Ãß°¡µÇ¾ú´Ù.

Crowd Simulator :

»õ·Î¿î Crowd Simulation µµ±¸µé - Crowd Editor´Â °èÃþÀûÀÌ°í À¯ÇÑÀûÀÎ State Machine°ú ÃֽŠ¹öÀüÀÇ XSI ºä¾î¸¦ Á¦°øÇÑ´Ù.

Animation Mixer¸¦ ÅëÇØ ¾Ö´Ï¸ÞÀ̼ÇÀ» ¼Â¾÷ÇÏ°í ÃÖÁ¾ °á°ú¹°À» Á¡°ËÇÒ ¼ö ÀÖ´Ù.

Hair and fur :

½Ç»ç °°Àº ¸Ó¸®Ä«¶ô°ú ÅÐ(Hair and fur)¿¡ ´ëÇÑ µ¿ÀûÀÎ ½Ã¹Ä·¹ÀÌ¼Ç ¼Óµµ°¡ ¹«Ã´ »¡¶óÁ³´Ù.


bear courtesy of Project Studio, France.

ÀÎÅÍ·¢Æ¼ºêÇÑ ·»´õ¸µ°ú ·»´õ¸µÀÇ Æ®¸® ±¸Á¶ - mental ray v.3.1 žÀç

Character Design Tools & Object View :

XSI v.3.0ÀÇ »õ·Î¿î ij¸¯ÅÍ µðÀÚÀÎ µµ±¸µéÀº Æз¯¸ÞÆ®¸¯ ¸ðµ¨¸µ ½Ã½ºÅÛ(parametric modeling system)À» Æ÷ÇÔÇÏ°í ÀÖ¾î, ¿µÈ­³ª TV ¹æ¼Û ¶Ç´Â °ÔÀÓ¿¡¼­ ¾²ÀÏ °íÇ°ÁúÀÇ ½Ç»ç¿Í °°Àº ij¸¯Å͸¦ ºü¸£°Ô Á¦ÀÛÇÒ ¼ö ÀÖ´Ù.

Toon Shaders :

ºñ½Ç»çÀû(Non-photorealistic) Å÷ ½¦À̵ù ÅøŶ(toon shading toolkit) - ·»´õ¸µ ±â´ÉÀÇ ¸¹Àº ºÎºÐµéÀÌ ÇÑÃþ °­È­µÇ¾ú´Ù.

Realtime Shaders & DirectX :

´ÙÀÌ·ºÆ®X ½Ç½Ã°£ ½¦ÀÌ´õ Áö¿ø°ú ´ÙÀÌ·ºÆ®X »ç¿ëÀÚ Á¤ÀÇ ºä ºÎºÐÀÌ »õ·ÎÀÌ Ãß°¡µÇ¾ú´Ù.

 
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