The Dawn of Cinematic Computing
»õ·Î¿î NVIDIA® GeForce¢â ±×·¡ÇÈ ÇÁ·Î¼¼¼ À¯´Ö(GPU)ÀÎ NVIDIA GeForce FX 
GPU´Â µ¥½ºÅ©Å¾¿¡ ½Ã³×¸¶Æ½ ºñÁÖ¾ó ÀÌÆåÆ®ÀÇ »õ·Î¿î ÀåÀ» ¿¬´Ù.   The power, 
precision, and engineering elegance of the NVIDIA GeForce FX GPUÀÇ ÆÄ¿ö, Á¤¹Ðµµ, 
¶Ù¾î³ ¼³°è´Â °ÔÀÓ°ú ¾ÖÇø®ÄÉÀ̼ǿ¡¼ »ó»óÇÏÁö ¸øÇÑ ¶Ù¾î³ 3D ±×·¡ÇÈ ¼º´É°ú 
½ºÆ©µð¿À-Ä÷·¯Æ¼ÀÇ È¿°ú¸¦ Á¦°øÇÑ´Ù.  ¿£ºñµð¾ÆÀÇ UDA(Unified Driver Architecture)¸¦ 
ÀÌ¿ëÇÏ´Â  NVIDIA GeForce FX GPU´Â ¸ðµç GPU¿¡¼ ÇϳªÀÇ µå¶óÀ̹ö¸¦ »ç¿ëÇÔÀ¸·Î½á 
°³¹ßÀÚµéÀÌ ºü¸£°í È¿°úÀûÀ¸·Î ½ºÆåŸŬÇÑ ÄÁÅÙÃ÷¸¦ ¸¸µé ¼ö ÀÖ´Ù. NVIDIA GeForce 
FX GPU ´ÙÀ½°ú °°Àº Ư¡À» Áö´Ñ´Ù.  
    - ¶Ù¾î³  3D ±×·¡ÇÈ ÆÄ¿ö:    1GHz DDR2 ¸Þ¸ð¸®ÀÇ ºü¸¥ ¼ÓµµÀÇ 
    ¶óÀÌÆ®´×°ú ¾÷°è ¼±µÎÀÇ ¾ÈƼ¾ó¶óÀÌ¡ ±â´ÉÀÎNVIDIA Intellisample¢â  
  
    - ¿ì¼öÇÑ ¿£Áö´Ï¾î¸µ ±â¼ú :  ÃÖ»óÀÇ ÇÁ·Î¼¼¼¿Í µðÀÚÀÎ Å×Å©´Ð¿¡¼ ¿À´Â 
    Ä÷·¯Æ¼¿Í µðÀÚÀÎ ¾ÈÁ¤¼º 
  
    - ºñÁÖ¾ó ÀÌÆåÆ®ÀÇ ¿¡¼ú¼º°ú °úÇмºÀ» °¡´ÉÄÉ ÇÏ´Â ±×·¡ÇÈ ¿£Áø :  NVIDIA 
    CineFX¢â ¿£ÁøÀº ³î¶ó¿î ºñÁÖ¾ó È¿°ú¿Í  OpenGL, Microsoft® DirectX® 
    9.0 Pixel Shader 2.0+¿Í DirectX 9.0 Vertex Shader 2.0+ programmable shading 
    specificationsÀ» À§ÇÑ È£È¯¼ºÀ¸·Î ½Ç½Ã°£À¸·Î Ç¥ÇöÇÑ´Ù. 
  
    - ÅëÇÕµÈ ¼ÒÇÁÆ®¿þ¾îfeature set?the gold standard:  ¼ÒÇÁÆ®¿þ¾î´Â °ÔÀÓ 
    ¸Å´Ï¾ÆµéÀÌ  ¡° Gold Standard¡± ¿©±â´Â ÃÖ°íÀÇ ±â´É°ú ¼¶±¤È¿°ú¿Í °°ÀÌ 
    ¿Ïº®ÇÏ°Ô ±¸µ¿µÇ´Â ¸ðµç ¾ÖÇø®ÄÉÀ̼ÇÀº ¸ðµç °ÔÀÓ¿¡ ÀÖ¾î¼ ¸» ±×´ë·Î   
    ¡°the way it¡¯s meant to be played¡± ¸¦ °æÇèÇÏ°Ô ÇÑ´Ù. 
 
Å×Å©´ÏÄà ÇÁ¸®ÇÁ ¸®ºä´Â ¿£ºñµð¾Æ GeForce GPUÀÇ ¶Ù¾î³ ÆÄ¿ö µî ÁÖ¿äÇÑ Çõ½ÅÀûÀÎ 
±â´É¿¡ ´ëÇÑ ³»¿ëÀÔ´Ï´Ù. »õ·Î¿î ¾ÆÅ°ÅØÃÄ¿¡ °üÇÑ º¸´Ù ÀÚ¼¼ÇÑ Á¤º¸´Â ´ÙÀ½ »çÀÌÆ®¸¦ 
Âü°íÇϽñ⠹ٶø´Ï´Ù.  http://www.nvidia.com/view.asp?PAGE=techbriefs111802.

Figure 1. The NVIDIA GeForce FX GPUs push visual effects to 
new levels. 
Raw Power
NVIDIA GeForce FX GPU´Â »ç¿ëÀÚµéÀÌ ¾ÕÀ¸·Î ³ª¿Ã °ÔÀÓÀÇ ±×·¡ÇÈ Ç÷§ÆûÀ» Á¦°øÇϰí 
¸Å¿ì ºü¸¥ ¼Óµµ¿Í °íÇØ»óµµÀÇ ÇöÀç À¯ÅëµÇ°í ÀÖ´Â °ÔÀÓ¿¡ ÆÄ¿ö¸¦ Á¦°øÇÑ´Ù.  ´ÙÀ½°ú 
°°Àº ÇÙ½É ±â´ÉµéÀÌ Á¦°øµÈ´Ù. 
    - Ŭ·° »çÀÌŬ ´ç 8-pixels.  ¶Ù¾î³ ±×·¡ÇÈ ´ë¿ªÆøÀºÁÖ¿ä ij¸¯Åͳª ½ºÅ©¸°ÀÇ 
    ÀϺκп¡ ½Ã³×¸¶Æ½ »ç½Ç°¨À» Á¦ÇÑÇÏÁö ¾ÊÀ¸¸é¼ º¹ÀâÇÑ ÅØ½ºÃÄ ¾ÖÇø®ÄÉÀ̼Ç, 
    ¶óÀÌÆ®´×, Àüü ½ºÅ©¸°ÀÇ ¿©·¯ ´Ù¸¥ È¿°ú¿¡ ÃÖÀûȵǾî ÀÖ´Ù. °ÔÀÓ°ú ´Ù¸¥ µ¥½ºÅ©Å¾ 
    ¾ÖÇø®ÄÉÀ̼ÇÀº ½Ç½Ã°£¿¡ ¿µÈ¿Í °°Àº Ç¥ÇöÀ» °¡Á®´Ù ÁØ´Ù.   
  
    - NVIDIA Intellisample¢â .   NVIDIA GeForce FX GPU´Â ÀÚµ¿ÀûÀ¸·Î ¾ÈƼ 
    ¾ó¶óÀÌ¡À» Á¦°øÇÏ¸é¼ Z¿Í Ä÷¯ compressionÀ» Æ÷ÇÔÇÏ´Â ÃÖÃÊÀÇ GPUÀÌ´Ù. ¾Õ¼± 
     Compression°ú ¾ÈƼ ¾ó¶óÀÌ¡ ±â¼úÀº ¼º´É¿¡ ¿µÇâÀ» ÁÖÁö ¾Ê°í »ç½ÇÀûÀÎ 
    Ä÷¯¿Í ºÎµå·¯¿î ¸ð¼¸® ó¸® µîÀ» °¡´ÉÇÏ°Ô ÇÑ´Ù. »ç¿ëÀÚµéÀº  ¾ÆÁÖ »ç½ÇÀûÀÎ 
    °æÇèÀ» ÇÒ ¼ö ÀÖ´Â °¡Àå À¯µ¿ÀûÀÎ ÇÁ·¹ÀÓ RateÀ» º¼ ¼ö ÀÖ´Ù.   
  
    - ÃֽŠ1GHz DDR2 ¸Þ¸ð¸®ÀÇ Çõ½ÅÀûÀÎ ÀÎÅÍÆäÀ̽º.  Â÷¼¼´ë NVIDIA ¸Þ¸ð¸® 
    ÀÎÅÍÆäÀ̽º ±â¼úÀº ÃÖ½ÅÀÇ °í¼Ó ¸Þ¸ð¸® ĨÀ» ÀÌ¿ëÇÏ¿© ´ë¿ªÆøÀ» ±Ø´ëÈÇÑ´Ù. 
    
  
    - AGP 8X ¹ö½º ±¸Ãà.  °¡Àå ÃÖ½ÅÀÇ AGP bus ½ºÆåÀº ¸ÞÀÎ ¸Þ¸ð¸®·Î Æ®·£½ºÆÛ¸¦ 
    °¡¼ÓÈ ½ÃŰ°í ¸ÞÀÎ ¸Þ¸ð¸®¸¦ »ç¿ëÇÏ¿© ÀúÀå°ú ÃßÃ⠽à ¿À¹öÇØµå¸¦ ÃÖ¼ÒÈÇϰí 
    ±×·¡ÇÈ ¿£Áø°ú ³ª¸ÓÁö ½Ã½ºÅÛ°£ÀÇ ÀÌ·ÐÀûÀÎ ¹êµåÀ§½º¸¦  µÎ ¹è·Î Áõ°¡½ÃŲ´Ù. 
      
  

Table 1.  ±âÁ¸ Á¦Ç°°ú  GeForce Fx¿ÍÀÇ Â÷ÀÌÁ¡.
A Passion For Excellence
¿£ºñµð¾Æ ¼Ö·ç¼ÇÀÇ Æ®·¹ÀÌµå ¸¶Å©ÀÎ Ä÷·¯Æ¼¿Í µðÀÚÀÎ ¾ÈÁ¤¼ºÀº ÃÖ°íÀÇ »ç¿ë°¡´ÉÇÑ 
ÇÁ·Î¼¼¼¿Í µðÀÚÀÎ ±â¼ú°ú °áÇÕµÇ¾î ³ªÅ¸³´Ù.   
¿£ºñµð¾Æ GeForce FX GPU´Â   
    - °¡Àå ÃÖ½ÅÀÇ Á¤¹ÐÇÑ 0.13 ¸¶ÀÌÅ©·Ð ¾÷°è¿¡¼ °¡Àå ºü¸¥ Ŭ¶ô ¼ö.  High 
    clock rate´Â º¸´Ù ³ôÀº ÇÁ·¹ÀÓ Á¤µµ¸¦ ÀǹÌÇÑ´Ù.   
  
    - ºñÁÖ¾ó ¾ÈƼÆÑÆ®(antifact)¾øÀÌ ±×·¡ÇÈ ÆÄÀÌÇÁ¶óÀÎÀ» ÅëÇÑ ¿Ïº®ÇÑ 128 ºñÆ®ÀÇstudio-precision 
    Çȼ¿ ÇÁ·Î¼¼¼.
  
    - Gg¸¦ ºñ·ÔÇÑ ÇÏÀÌ·¹¹ú ¼¼À̵ù ·©±ÍÁö·Î µðÀÚÀÎ.
 
ÀÌ·¯ÇÑ ±â´ÉµéÀº   NVIDIA GeForce FX GPU°¡ ¿µÈ¿Í °°Àº Ä÷·¯Æ¼ÀÇ °ÔÀÓÀ» 
À§ÇÑ °¡Àå ÃÖ¼±ÀÇ Ç÷¹ÀÌ¹é  Ç÷§ÆûÀ¸·Î½á °³¹ßµÇ¾ú´Ù´Â °ÍÀ» ÀÔÁõÇÑ´Ù .

Figure 2. The new NVIDIA GeForce FX GPU.
 
Cinematic Effects Beyond  Imagination
¼¼ÀÌ´õ(Shader)¶ó ºÒ¸®´Â Ưº°ÇÑ ±×·¡ÇÈ ÇÁ·Î±×·¥À» »ç¿ëÇÔÀ¸·Î½á, NVIDIA CineFX 
¿£ÁøÀº µðÁöÅ» ÄÁÅÙÃ÷ÀÇ ¾ÆÆ¼½ºÆ½ÇÑ ºñÁ¯À¸·Î ½±°Ô ÄÁ¹öÆ® ÇÒ ¼ö ÀÖ°Ô ÇÑ´Ù. ¼¼ÀÌ´õ¸¦ 
°£´ÜÇÏ°Ô ¸¸µé°í Çϵå¿þ¾î ·¹º§À» Áö¿øÇϵµ·Ï ¸¸µëÀ¸·Î½á NVIDIA GeForce FX GPU´Â 
»õ·Î¿î ¼¼´ëÀÇ Æ¯¼öÈ¿°ú ÇÁ·Î±×·¥À» °¡´ÉÇÏ°Ô ÇÑ´Ù.  (see Figure 3).  The 
NVIDIA GPU´Â ¶ÇÇÑ  Cg  ÇÏÀÌ·¹º§ÀÇ ±×·¡ÇÈ ÇÁ·Î±×·¡¹Ö ·©±ÍÁö¸¦ Áö¿øÇϰí 
ÇÁ·Î±×·¡¹Ö ȯ°æÀ» ¼±ÅÃÇÒ ¼ö ÀÖ°Ô ÇÑ´Ù.  ÀÌ·¯ÇÑ »õ·Î¿î GPU´Â  OpenGL 
°ú Microsoft DirectX API Çϵå¿þ¾î¸¦ Áö¿øÇÑ´Ù..  (  Cg language ¿Í 
the DirectX API¿¡ °üÇÑ ÀÚ¼¼ÇÑ ³»¿ëÀº http://www.nvidia.com/view.asp?PAGE=techbriefs111802.)

Figure 3. NVIDIA GeForce FX GPUs enable cinematic-quality real-time rendering.
Vertex and Pixel Shaders
CineFX ¿£ÁøÀ¸·Î  NVIDIA GeForce FX GPU´Â ´Ü¼øÇÑ Çȼ¿ Fill Rate À» º¹ÀâÇÑ 
Çȼ¿ ¼¼ÀÌ´õ·Î ¿Ã¸± ¼ö ÀÖ´Ù.  ¼¼ÀÌ´õ´Â ¿©·¯ »õ·Î¿î ±â´ÉÀ¸·Î ÇÁ·Î±×·¡¹ÖµÇ¾úÀ¸¸ç 
Çȼ¼°ú ¹öÅØ½º ¼¼ÀÌ´õ¸¦ °¡¼ÓÈ ½ÃŰ´Â ¸¹Àº ±â´Éµé·Î ±¸¼ºµÇ¾î ¾¾´Ù.   Å×À̺í 
2¸¦ ÅëÇØ¼ »õ·Î¿î Ç÷¿Æû¿¡¼ Á¦°øÇÏ´Â ±â´ÉµéÀº È®ÀÎÇÒ ¼ö ÀÖ´Ù.  

Table 
2. GeForce4 Ti and GeForce FX Comparison
NVIDIA CineFX ¿£ÁøÀº   OpenGL and DirectX 9.0 À» Áö¿øÇÑ´Ù.     
 
The DirectX 9.0 specification ´Â ´ÙÀ½ÀÇ »õ·Î¿î ±â´ÉÀ» Æ÷ÇÔÇÑ´Ù. 
    - Pixel Shader 2.0.   DirectX 9.0 exposes true programmability of 
    the pixel shading engine.  This makes procedural shading on a GPU possible 
    for the first time. 
  
    - Vertex Shader 2.0.  DirectX 9.0 dramatically enhances the power 
    of the previous DirectX vertex shader by increasing the length and flexibility 
    of vertex programs.
  
    - High-precision, floating-point color.  DirectX 9.0 breaks the mathematical 
    precision barrier that has limited PC graphics in the past.  Precision, 
    and therefore visual quality, is increased with 128-bit floating-point color 
    per pixel.
 
DirectX 9.0ÀÇ »õ·Î¿î Ư¡µéÀ» ÀÌ¿ëÇϱâ À§ÇØ , NVIDIA  the NVIDIA Cg 
Developer¡¯s ToolkitÀ» °³¹ßÇÏ¿´´Ù.  NVIDIA Cg Developer Toolkit °ú   
NVIDIA GeForce FX GPU´Â °³¹ßÀÚµéÀÌ ³î¶ó¿î ºñÁÖ¾ó È¿°ú¸¦ ¸¸µé ¼ö ÀÖµµ·Ï Áö¿øÇÑ´Ù. 
  
Studio-Quality Precision Color
NVIDIA CineFX engineÀÇ  16- ¿Í 32-bit floating point  Æ÷¸ËÀº À¯¿¬Çϰí 
ÃÖ»óÀÇ ±×·¡ÇÈÀ» ¸¸µé¾î ³½´Ù.  

Figure 4. These images contrast high-precision graphics and the low-resolution 
results with low precision. The insets zoom in on the quality difference. 
UDA:  the Gold Standard for Software Drivers
¸ðµç ¿£ºñµð¾ÆÀÇ GPU´Â UDA(À¯´ÏÆÄÀÌ µå¶óÀÌºê ¾ÆÅ°ÅØÃÄ)·Î ÇϳªÀÇ µå¶óÀ̹ö·Î 
¸ðµç GPU¸¦ Áö¿øÇÏ°Ô ¼³°èµÇ¾î ÀÖ´Ù.  ¶ÇÇÑ »õ·Î ¹ßÇ¥ÇÑ GeForce FX´Â ¾Æ·¡ÀÇ 
¼ÒÇÁÆ®¿þ¾î ±â´ÉµéÀ» Áö¿øÇÑ´Ù 
    - NVIDIA nView¢â multi-display technology. ¸ÖƼÇà À©µµ¿ì¸¦ ÀÌ¿ëÇÏ¿© ÀÛ¾÷°ú 
    ½ºÀ§ÄªÀÌ °¡´ÉÇÏ¿© ½ºÅ©¸°ÀÇ ¸éÀûÀ» ¹è°¡ ½ÃŰ´Â ¸ÖƼ ¸ð´ÏÅ͸µÀ» Áö¿ø   
    
  
    - NVIDIA Digital Vibrance Control¢â (DVC) technology.   
  
    - NVIDIA Video Mixing Renderer (VMR) software solution.   
 
Conclusion
¿£ºñµð¾Æ GeForce  FX GPU´Â ¶Ù¾î³ ¼º´É°ú ¿£Áö´Ï¾î¸µ ±â¼ú·Î µ¥½ºÅ©Å¾¿¡ 
¿µÈ¿Í °°Àº È¿°ú¸¦ °¡´ÉÇÏ°Ô ÇÏ´Â Çõ½ÅÀûÀÎ Á¦Ç°ÀÌ´Ù 
NVIDIA GeForce FX GPU´Â ½Ã³×¸¶Æ½ ÄÄÇ»ÆÃÀÇ ÀåÀ» ¿©´Â ÃÖÃÊÀÇ Á¦Ç°ÀÌ´Ù. ¾ÕÀ¸·Î 
GPU´Â °³¹ßÀÚµéÀ» À§ÇØ Å©¸®¿¢Æ¼ºêÀÇ »õ·Î¿î ¼öÁØÀ» Á¦½ÃÇÏ°Ô µÇ¸ç »ç¿ëÀڵ鿡°Ô 
µðÁöÅ» ÀͽºÇǾ¾ð½ºÀÇ »õ·Î¿î °æÇèÀ» ÇÏ°Ô ÇÒ °ÍÀÌ´Ù. óÀ½À¸·Î °³¹ßÀÚµéÀº ±×µéÀÌ 
°³ÀÓÀ̳ª ´Ù¸¥ ÀÎÅÍ·¢Æ¼ºêÇÑ ¾ÖÇø®ÄÉÀ̼ǿ¡¼ ÀڽŵéÀÌ ¿øÇؿԴø Á¦Ç°À» ¸¸³¯ ¼ö 
ÀÖ°Ô µÇ¾ú´Ù. ÀÌÁ¦ ¿ì¸®´Â ¿µÈ¿¡¼ º¸¾Æ ¿Ô´ø À̹ÌÁö¿Í Ư¼öÈ¿°ú ±×¸®°í ¾Ö´Ï¸ÞÀ̼ÇÀ» 
ÄÄÇ»ÅÍ ±×·¡ÇÈÀ¸·Î º¸°Ô µÉ °ÍÀÌ´Ù.