Bionatics natFX v1.8 for 3ds max Ãâ½Ã
Bionatics´Â natFX for 3ds max¸¦ ¹ßÇ¥ÇÔÀ¸·Î½á ½Ä¹° ¸ðµ¨¸µ°ú
½Ã¹Ä·¹ÀÌ¼Ç ¼ÒÇÁÆ®¿þ¾î¾÷°è¿¡ »õ·Î¿î ÆÄÀåÀ» ÀÏÀ¸Å°°í ÀÖ´Ù.
ÀϳⰣÀÇ ÁÖ¿ä °ÔÀÓ Á¦ÀÛ ½ºÆ©µð¿À¿Í ÇÑ ÇÕµ¿ÀÛ¾÷¿¡¼
½Ç¸¶¸®¸¦ ¾ò¾î, Bionatics´Â ÃÖÀûÀÇ ½Ä¹° ¸ðµ¨·¯¸¦ ±¸ÃàÇÒ ¼ö
ÀÖ´Â natFX for 3ds maxÀ» Á¦ÀÛÇß´Ù.
natFX for 3ds max´Â Çâ»óµÈ »ý»ê¼º°ú ±â¼ú·Î °ÔÀÓ °³¹ß ¾÷Àڵ鿡°Ô
¿Ïº®¿¡ °¡±î¿î ½Ä¹° ¸ðµ¨¸µ ÅøÀ» Á¦°øÇÏ°Ô µÈ´Ù. ºñµð¿À °ÔÀÓ
Ŭ¶óÀ̾ðµé°úÀÇ °øµ¿ÀÛ¾÷À¸·Î ź»ýµÈ Bionatics´Â ÃÖÀûȵÈ
natFXÀ» Áö¿øÇÏ¿© °ÔÀÓ °³¹ßÀÚµéÀº ³ª¹«¿Í ½Ä¹°À» º¸´Ù ºü¸£°Ô Á¦ÀÛÇÒ
¼ö ÀÖ´Ù.
natFXÀÇ ¾ÈÁ¤µÈ ÇÕ¼º 2D/3D¸ðµå´Â ÀÛ¾÷»óÀÇ ºôº¸µå(billboards)¿Í
ÃÖ¼ÒÀÇ Æú¸®°ÇÀ» ÀÌ¿ëÇÑ Áö¿À¸ÞÆ®¸®(geometry)¸¦ ÅëÇÕÇÏ¿©
³ª¹«¸¦ ±¸ÇöÇÔÀ¸·Î½á, À¯ÀúµéÀº Àüº¸´Ù 2¹è³ª ºü¸£°Ô ÇÕ¼º ³ª¹«(hybrid
trees)¸¦ Á¦ÀÛÇÒ ¼ö ÀÖ´Ù. À̹ÌÁö ºÐ¼®À» ÅëÇØ ±¸ÇöµÈ ÅؽºÃÄ´Â ¸Þ¸ð¸® »ç¿ëÀ» ÃÖÀûÈÇÏ°í ÀÛ¾÷°úÁ¤À» °ú¼ÓÈ
ÇÑ´Ù. Åõ¸íµµ(Transparencies)µµ Çâ»óµÇ¾ú°í, ÀÓÀÇÀÇ ºôº¸µå »ï°¢Çü
ºÐÇÒ ÇÇÃÄ ´öºÐ¿¡ natFX·Î Á¦ÀÛµÈ ³ª¹«´Â ºñµð¿À °ÔÀÓ»óÀÇ
¾î¶² ±×·¡ÇÈ Á¦¾à¿¡µµ ȣȯÀÌ °¡´ÉÇÏ´Ù.
°ÔÀÓ °³¹ßÀÚµéÀÌ LODs¸¦ ½±°Ô Á¦ÀÛÇÒ ¼ö ÀÖµµ·Ï natFX´Â
»õ·Î¿î ÇÇÃĵéÀ» Á¦°øÇÑ´Ù. À¯ÀúµéÀº hybrid mode¿¡ ÀÖ´Â
»õ·Î¿î 2D Copy-buttonÀ» ÀÌ¿ëÇØ ¼±ÅÃµÈ ³ª¹«ÀÇ 2D billboard¸¦
½Å¼ÓÇÏ°Ô Á¦ÀÛÇØ, ½º¹«µå Æ®·£Áö¼Ç ÀÌÆÑÃ÷(smooth transition
effects)·Î ÇÕ¼ºµÈ ¾ÀÀ» ±¸ÃàÇÑ´Ù. Optimize buttonÀº ³ª¹«ÀÇ
ºÒÇÊ¿äÇÑ ºôº¸µå¸¦ Á¦°ÅÇؼ ÀÚµ¿À¸·Î ÇÕ¼º³ª¹«¸¦
Á¦ÀÛÇÑ´Ù. ´Ü ¸î Ãʸ¸¿¡ 200°³ÀÇ Æú¸®°ÇÀ¸·Î ÀÌ·ç¾îÁø ³ª¹«´Â
80°³ÀÇ ºôº¸µå·Î ÃÖ¼ÒÈ µÈ´Ù. ¸ðµ¨·¯(modeler)´Â
Á¦ÀÛ¿¡ ¾Õ¼ ¸ðµç 3D ³ª¹«¿¡ Æú¸®°Ç ÇѰ踦 ¼³Á¤ÇÒ ¼ö Àִµ¥,
natFX´Â ÀÌ·¯ÇÑ ÇѰ踦 ÁؼöÇÏ¿© ÃÖÀûÈµÈ LOD·Î
³ª¹«¸¦ Á¦ÀÛÇÒ ¼ö ÀÖ´Ù.
"Bionatics°¡ natFX for 3ds max¸¦ Ãâ½ÃÇÑ °ÍÀº Á¤¸» ±â»Û
ÀÏÀÔ´Ï´Ù. Bionatics´Â ºñµð¿À °ÔÀÓ °³¹ßÀÚµéÀÇ ±â´ë¿¡ ºü¸£°Ô
ºÎÀÀÇÏ°í ÀÖ½À´Ï´Ù. °ÔÀÓ Á¦ÀÛ°úÁ¤¿¡ ÀÖ¾î Bionatics´Â
¿Ü°æ(exterior scenery creation)ÀÇ Á¦ÀÛ¿¡ À־µ »ó´çÇÑ µµ¿òÀ»
ÁÖ¾ú½À´Ï´Ù." ¶ó°í Oiko EntertainmentÀÇ Ã¢¾÷ ÁÖÀÌÀÚ »çÀåÀÎ
Frederick Tibout´Â ĪÂùÀ» ¾Æ³¢Áö ¾Ê¾Ò´Ù.
Commercialization
natFX¸¦ 10-plant
¶óÀ̺귯¸®(library)¸¦ º¸À¯ÇÏ°í
ÀÖ´Ù.
¶óÀ̺귯¸®ÀÇ ±â´É Çâ»óÀ» ¿øÇÑ´Ù¸é À¯ÀúµéÀº BionaticsÀÇ
À¥»çÀÌÆ®(www.bionatics.com)»ó¿¡¼ Ç÷£Ã÷¸¦ ´Ù¾çÇÏ°Ô
¼±ÅÃÇÒ ¼ö ÀÖ´Ù. 3¿ù 7ÀϺÎÅÍ
À¥»çÀÌÆ® »ó¿¡¼ 500°³ ÀÌ»óÀÇ ´Ù¾çÇÑ
½Ä¹°µéÀ» ¼±º¸ÀÌ°í ÀÖ´Ù.
ÃÖ¼Ò Ãßõ »ç¾ç: 3ds max 4.x Áö¿ø
- Pentium II processor 500 MHz
- 256 Mo RAM
- 3-button mouse with mouse driver
software
- Windows NT 4.0, Service Pack 5,
- Windows¢ç 2000
Professional
°¡°Ý
natFX = $990 US-$7 000 US (10 - 230
plantsÀÇ ¼±Åÿ¡ µû¶ó °¡°Ý Á¶Á¤)
Extra plants = $20 - $100 US (Ãß°¡ÀûÀÎ
plants´Â À¥»çÀÌÆ® »ó¿¡¼ ±¸¸Å¡¤´Ù¿î·Îµå°¡´É)
About BIONATICS
Bionatics´Â ½Ä¹° ¸ðµ¨¸µ°ú ½Ã¹Ä·¹ÀÌ¼Ç ºÐ¾ß¿¡ ÀÖ¾î
´Ü¿¬ µ¶º¸ÀûÀΠȸ»ç·Î Architecture,Video Games, 3D Animation, Digital
Content Creation, Virtual Reality¿¡ °üÇÑ Æø ³Ð°í Çõ½ÅÀûÀÎ ¼Ö·ç¼ÇÀ»
±¸ÃàÇÏ°í ÀÖ´Ù. CIRAD¿¡ ÀÇÇÑ ±¤¹üÀ§ÇÑ ¿¬±¸¿Í AMAPÀÇ
±â¼úÀûÀÎ º¯È¸¦ °ÅÃÄ Bionatics´Â 2000³â¿¡ ź»ýµÇ¾ú´Ù.
Àü¼¼°èÀûÀÎ °úÇÐ Ä¿¹Â´ÏƼÀ» ÅëÇØ ¾Ë·ÁÁø AMAP ½Ä¹° ¸ðµ¨¸µ
±â¼úÀº º» ¼ÒÇÁÆ® ¿þ¾îÀÇ ÁßÃ߶ó ÇÒ ¼ö ÀÖ´Ù. Bionatics´Â
Electronic Arts, Sony Image Works, Lucas Arts Entertainment, Ion Storm, BBC,
Ubisoft, TRIMARAN, CoreSoft, Gearbox, Duran, Mikros Image, Ubik Visual Effects,
Slave Studios, The Mill Lab, Pivotal Game, Zombie Inc., Frontier Development À»
ºñ·ÔÇÑ ´Ù¾çÇÑ ¾÷ü¿Í ÀÛ¾÷»óÀÇ ¿¬°è¸¦ ¸Î°í ÀÖ´Ù.
www.bionatics.com
CONTACT :
BIONATICS
Press Relation, Nikolaj Nielsen - Tel : +33 1 49 69 12 20
e-mail : nielsen@bionatics.com
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