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[Á¦Ç°¼Ò°³]MAX¿ë VRML97 export Ç÷¯±×ÀÎ Ãâ½Ã   2001-07-20
Mark's VRML97 Exporter¶ó´Â À̸§À¸·Î Ãâ½ÃµÈ ÀÌ Ç÷¯±×ÀÎÀº ±âÁ¸ÀÇ MAX¿¡ ¼³Ä¡µÇ¾î ÀÖ´Â VRML97 exporterÀÇ ´ÜÁ¡À» º¸¿ÏÇÏ¿© ³»³õ¾Ò´Ù.
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Mark's VRML97 Exporter¶ó´Â À̸§À¸·Î Ãâ½ÃµÈ ÀÌ Ç÷¯±×ÀÎÀº ±âÁ¸ÀÇ MAX¿¡ ¼³Ä¡µÇ¾î ÀÖ´Â VRML97 exporterÀÇ ´ÜÁ¡À» º¸¿ÏÇÏ¿© ³»³õ¾Ò´Ù. 10¹ø »ç¿ëÇÒ ¼ö ÀÖ´Â Æ®¶óÀ̾ó ¹öÀüÀ» ¹«·á·Î ¹èÆ÷ÇÏ°í ÀÖÀ¸¸ç ´ç»ç ÀÚ·á½Ç¿¡¼­ ´Ù¿î¹Þ¾Æ ¼³Ä¡ÇÒ ¼ö ÀÖ´Ù.

Áß¿äÇÑ Æ¯Â¡À» »ìÆ캸¸é ´ÙÀ½°ú °°´Ù.
- Scales to VRML units
- Improved NavInfo helper
- CreaseAngle support
- Bug Fixes
- Normals Correctly Generated
- Output as quads and ngons now works correctly
- No More Empty IndexedFaceSets
- No More Duplicate DEF named IndexedFaceSets
- Material Editor's Coordinates Roll-up Settings Correctly Output as TextureTransforms
- Hidden Bindable Nodes No Longer Exported


 
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