"[CG Á¦ÀÛ±â] £¢Sunrise in Venice£¢

1. Making of "Sunrise in venise"
À̹ø Æ©Å丮¾óÀº 3DS MAX¸¦ »ç¿ëÇÏ¿© º£´Ï½ºÀÇ ¸ÚÁø ¾Æħ dz°æÀ» Á¦ÇöÇÑ Carlos SerranoÀÇ 'Sunrise in Venice' ÀÔ´Ï´Ù.

Å« À̹ÌÁö¸¦ º¸½Ç·Á¸é Ŭ¸¯ Çϼ¼¿ä
2. Composition
ÀÌ À̹ÌÁö¸¦ ¸¸µé±â ½ÃÀÛÇßÀ»¶§, º£´Ï½ºÀÇ °Ç¹°µé°ú »öä ŸÀÔÀ» ¾Ë¾Æº¸±â À§ÇØ ¿ì¼± Âü°í À̹ÌÁöµéÀÌ ÇÊ¿äÇÏ¿´½À´Ï´Ù. Àú´Â ¹º°¡ ÁÁÀº ÁÁÀº ´À³¦ÀÇ ÁÁÀº ȯ°æÀ» ¸¸µé°í ½Í¾ú½À´Ï´Ù. ±×·¡¼ ¾Æħ ºÐÀ§±â¿¡ ¾à°£ÀÇ ¾È°³¿Í µû½ºÇÑ ÇÞºûÀÌ µå´Â Àå¸éÀ» Á¦ÀÛÇÏ¸é ¿Ïº®ÇÏ°Ú´Ù°í »ý°¢ÇÏ¿´½À´Ï´Ù.
Àú´Â ±×¸²ÀÚ¿¡ ¸¹Àº ½Å°æÀ» ½è´Âµ¥, ÀÌ ºÎºÐÀÌ ÇÕ¼º¿¡¼ Áß¿äÇÑ ºñÁßÀ» Â÷ÁöÇϱ⸦ ¹Ù·¨½À´Ï´Ù. ±×¸²ÀÚ ¸ðµÎ ½ÅÁßÈ÷ °ËÅäÇÑ °ÍÀÌ¸ç ¸ðµç ¿ä¼ÒµéÀ» ºû°ú ±×¸²ÀÚ¿¡ µû¶ó ¹èÄ¡½ÃÄ×½À´Ï´Ù. ¸ðµç ¹°Ã¼¿¡ ºÎµå·¯¿î »ö並 ÀÔÇûÀ¸¸ç ÁÖ·Î ³ì»ö°ú ¿À·»Áö »öÀ» »ç¿ëÇÏ¿´½À´Ï´Ù. ÆĶû»öÀº ¿ÀÁ÷ Çϴÿ¡¸¸ »ç¿ëÇß½À´Ï´Ù.
ambient light°¡ ¸Å¿ì Áß¿äÇÏ°Ô »ç¿ëµÇ¾ú½À´Ï´Ù. ¹°Àº ¾à°£ ´õ·¯¿î ´À³¦À» ÁÖ±â À§ÇØ Á¦°¡ ¼±ÅÃÇÑ ÁÖ¿ä »ö ÁßÀÇ ÇϳªÀÎ ³ì»öÀ» »ç¿ëÇÏ¿´½À´Ï´Ù.

3. Base
¸ÕÀú °Ç¹°À» À§ÇØ ¸î°³ÀÇ ¹Ú½ºµéÀ» ¸¸µé¾ú½À´Ï´Ù. ¼¼ºÎÀûÀÎ °ÍÀÌ ¾ø´Â ÁÖ¿ä ¿ä¼ÒÀÔ´Ï´Ù. ±×·± ´ÙÀ½ Á¦°¡ ¿øÇÏ´Â °¢µµ¸¦ ã¾Æ Ä«¸Þ¶ó¸¦ À§Ä¡½ÃÄ×½À´Ï´Ù.
4. Architectural Elements
â¹®Àº booleanÀ» »ç¿ëÇؼ ¸¸µé¾ú½À´Ï´Ù. charmfer boxµéÀ» »ç¿ëÇØ Ã¢¹®°ú º® ºÎºÐÀ» ´Ùµë°í, ⠾Ʒ¡¿¡ ÀÖ´Â µ¹¸²¶ì ºÎºÐÀº splineÀ» extrudeÇÑ °ÍÀÔ´Ï´Ù. ½Ç¸°´õÀÇ ±âµÕ°ú ¹ßÄÚ´Ï´Â splineÀ¸·Î ·»´õ¸µ ÇÒ ¼ö ÀÖ½À´Ï´Ù. °Å¸® Á¶¸íÀÇ ¸ðÇüÀº splineÀ¸·Î ¸ðµ¨¸µ ÇÑ ÈÄ ¾à°£ÀÇ bevel deformationÀ¸·Î extrude ÇÏ¿´½À´Ï´Ù.



Å« À̹ÌÁö¸¦ º¸½Ç·Á¸é Ŭ¸¯Çϼ¼¿ä
5. Details
½Ä¹°ÀÌ ÀÖ´Â º®Àº splineÀ» ¼öÁ÷À¸·Î extrudeÇÑ °ÍÀÔ´Ï´Ù.
¹°Àº patch grid¸¦ »ç¿ëÇÏ¿´½À´Ï´Ù.
üÀÎÀº ÇϳªÇϳª ¸¸µç ´ÙÀ½ ¿¬°á½ÃŲ °ÍÀÔ´Ï´Ù. °¢ ¿¬°áÀº ellipseÇü path¸¦ ¸¸µé°í loftÇÑ °ÍÀÌ°í, ÀºÎºÐÀÇ µÕ±Ù ºÎºÐÀº 360¸¸Å lathÇÑ ÇÁ·ÎÇÊÀ» »ç¿ëÇÑ °ÍÀÔ´Ï´Ù.

6. Lighting
¸ñÀûÀº ¾îµÎ¿î ºÎºÐÀÌ ¾ø´Â µû½ºÇÑ ÅæÀÇ ¾Æħ ºÐÀ§±â¸¦ ÁÖ´Â °ÍÀ̾ú½À´Ï´Ù. Àú´Â žçÀ» ½Ã¹Ä·¹ÀÌ¼Ç Çϱâ À§ÇØ ÇÑ ¹æÇâÀÇ Á¶¸íÀ» »ç¿ëÇÏ¿© ³·Àº À§Ä¡¸¦ ÇâÇϵµ·Ï ÇÏ¿´½À´Ï´Ù. ÇϴúûÀº À̹ÌÁö À§¿¡ ÆĶõ»öÀ¸·Î ¹°µé¾î ÀÖ°í, ¾à°£Àº ¾îµÓ°í °·ÄÇÕ´Ï´Ù.
Àå¸é¿¡´Â ¶Ç ´Ù¸¥ ºûÀÌ Çϳª Àִµ¥, ÀÌ°ÍÀº ½Ä¹°ÀÌ ÀÖ´Â º® À§¿¡ ºÎµå·¯¿î °¡¼ºÀ» âÁ¶ÇØ ³»±â À§ÇÑ °ÍÀÔ´Ï´Ù. ÀÌ ºûÀº Á¦°¡ ÁÁ¾ÆÇÏ´Â ¼¼ºÎÀûÀÎ ÅÍÄ¡°¡ °¡´ÉÇÏ°Ô ÇÕ´Ï´Ù. ÁÖ¿ä Á¶¸í¿¡´Â »ó´çÈ÷ Å« »çÀÌÁîÀÇ vrayshadow planeÀ» »ç¿ëÇÏ¿´´Âµ¥, ¹°Ã¼ ±×¸²ÀÚ°¡ º®¿¡ ´ëÇØ ¾à°£ ´õ ºÎµå·´°Ô º¸À̵µ·Ï ÇÑ °ÍÀÔ´Ï´Ù.

Å« À̹ÌÁö¸¦ º¸½Ã·Á¸é Ŭ¸¯Çϼ¼¿ä
7. Light Setting
Á¶¸íÀ» ¼³Ä¡Çϱâ À§ÇØ ¸ðµç ¿ä¼Òµé¿¡ ÅؽºÃÄ¿Í »ö»óÀ» ÀÔÈ÷±â Àü¿¡ vraymat grey materialÀ» »ç¿ëÇß½À´Ï´Ù. ÀÌ·± ¹æ¹ýÀ» »ç¿ëÇÏ¸é ´Ù¸¥ Á¶¸í ¼¼Æ®µéÀ» Å×½ºÆ® Çϴµ¥ ·»´õ¸µÀ» »¡¸® ÇÒ ¼ö ÀÖ°í ¾îµÓ°Å³ª ¼±¸íÇÑ ºÎºÐÀÌ ´õ Àß µå·¯³³´Ï´Ù. ¾î¶² °æ¿ì¿¡´Â ȸéÀÇ ¹° ó·³ GI È¿°ú¸¦ ´õ Àß ³»±â À§ÇØ ¹°Ã¼ÀÇ vray ÇÁ·ÎÆÛƼ °ªÀ» º¯°æÇÏ¿´½À´Ï´Ù. ¿©·¯ºÐÀº ¹Ý´ëÆí¿¡ ÁÖ¿ä Á¶¸íÀÌ ¼³Ä¡ µÇ¾îÀÖ´Â °ÍÀ» º¸½Ç ¼ö ÀÖ½À´Ï´Ù.

8. Texturing
ÅؽºÃ³¸µÀº Æ÷Åä¼¥ 7À» »ç¿ëÇß½À´Ï´Ù. ¿ä¼ÒµéÀÇ ¸ÊÇÎÀº unwrap UVW¸¦ »ç¿ëÇÏ¿´°í Æ÷Åä¼¥¿¡¼ ±× ĸÃÄ À§¿¡ ÆäÀÎÆÃÀ» ÇÏ¿´½À´Ï´Ù. °æ¿ì¿¡ µû¶ó Àú´Â ¿ä¼ÒÀÇ ½ºÅ©¸° ¼¦À» »ç¿ëÇÏ°í Æ÷Åä¼¥¿¡¼ ÆäÀÎÆÃÀ» ÇÏ¿´½À´Ï´Ù. ¸ÓƼ¸®¾óÀº ¸ðµÎ vraymat ÀÔ´Ï´Ù.
Àú´Â ¸éµé¿¡ ÅؽºÃĸ¦ ÀÔÈ÷±â À§ÇØ ±×¸®°í ºñÆ®¸ÊÀÇ ±¤µµ¸¦ º¯°æÇÔÀ¸·Î¼ diffusion ·¹º§À» Ç¥ÇöÇϱâ À§ÇØ Ç×»ó difuse mapÀ» »ç¿ëÇÕ´Ï´Ù. ¸ÓƼ¸®¾óÀÌ Á¶±Ý¸¸ ¹Ý¿µµÇ¸é ±¤µµµµ Á¶±Ý¸¸ »ç¿ëÇÕ´Ï´Ù. ´ëºÎºÐÀÇ ¹°Ã¼µéÀÌ diffuse¿Í bump ¸ÊÀ¸·Î Ç¥ÇöµË´Ï´Ù. Àú´Â ¸ÞÅ»·ù¸¦ Á¦¿ÜÇÏ°í´Â 'phong'À» »ç¿ëÇÕ´Ï´Ù.

Å« À̹ÌÁö¸¦ º¸½Ã·Á¸é Ŭ¸¯Çϼ¼¿ä(water settings)

diffuse map

mask
9. Materials
¹°Àº mask¸¦ »ç¿ëÇÏ¿© ¸¸µç diffuse map°ú fresnel reflectionÀ» °¡Áø vraymatÀ¸·Î ¸¸µé¾ú½À´Ï´Ù. µµ·Î ¹üÇÁ´Â smoke mapÀ» ¸¶½ºÅ©·Î »ç¿ëÇÏ¿´°í, Å©±â°¡ ´Ù¸¥ µÎ°³ÀÇ ³ëÀÌÁî ¸ÊÀ» È¥ÇÕÇÏ¿´½À´Ï´Ù. ³°£Àº ¾à°£ °ÅÄ£ ¹Ý»çµµ¸¦ °¡Áý´Ï´Ù.

10. Rendering
·»´õ¸µÀº catmull-rom ¹ÝÀ§½ÅÈ£ ÇÊÅ͸¦ °¡Áø vray(1600*2400)¸¦ »ç¿ëÇÏ¿´½À´Ï´Ù. ±× ´ÙÀ½ ÈıâÁ¦ÀÛ¿¡¼ Æ÷Åä¼¥À¸·Î ¾à°£ÀÇ ¾È°³¸¦ µ¡ÀÔÇû½À´Ï´Ù. ¾Æ·¡¿¡´Â vray ¼¼ÆÃÀÌ ÀÖ½À´Ï´Ù. ¿À¸¥ÂÊ¿¡ 1024*768 Çػ󵵷Π·»´õ¸µµÈ ¿Ï¼ºº»ÀÌ ÀÖ½À´Ï´Ù.

°ü·Ã¸µÅ©
Carlos Serrano
www.the123d.com