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[Á¦Ç°¼Ò°³]Maya¿¡¼­ VLight·Î ·»´õÇ÷¯±×ÀÎ mVL Æò°¡ÆÇ   2001-11-20
¾ÆÁ÷ ½ÇÇè´Ü°èÀÌÁö¸¸ °¢±¤À» ¹Þ°í ÀÖ´Â ·»´õ¸µ ±â¼úÀÎ VLight¸¦ Maya3,4¿Í ¿¬
°áÇØ ÁÖ´Â Ç÷¯±×ÀÎÀÎ mVLÀÌ ¸±¸®ÁîµÇ¾î ´Ù¿î·Îµå»çÀÌÆ®¿¡¼­ ¹Ù·Î ´Ù¿î ¹ÞÀ»
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¾ÆÁ÷ ½ÇÇè´Ü°èÀÌÁö¸¸ °¢±¤À» ¹Þ°í ÀÖ´Â ·»´õ¸µ ±â¼úÀÎ VLight¸¦ Maya3,4¿Í ¿¬°áÇØ ÁÖ´Â Ç÷¯±×ÀÎÀÎ mVLÀÌ ¸±¸®ÁîµÇ¾î ´Ù¿î·Îµå»çÀÌÆ®¿¡¼­ ¹Ù·Î ´Ù¿î ¹ÞÀ» ¼ö ÀÖ´Ù. "I AGREE"¸¦ Ŭ¸¯ÇÏ¸é µ¿½Ã¿¡ ´Ù¿îÀÌ ½ÃÀÛµÇ°í ¾Æ·¡ÀÇ "HERE"¸¦ ÅëÇؼ­ À̸ÞÀÏ·Î Æнº¿öµå¸¦ ¹ÞÀ» ¼ö ÀÖ´Ù.ÇöÀç´Â Æò°¡ÆÇÀÌÁö¸¸ °ð ½¦¾î¿þ¾î·Î Ãâ½Ã°¡ µÉ °ÍÀ̸ç mVL 0.1betaÀÇ ÁÖ¿ä ±â´ÉÀ» ´ÙÀ½°ú °°´Ù.

Objects

- Meshes with UV-coordinates

- Nurbs ( VirtuaLight°¡ ¾ÆÁ÷ Áö¿ø¾ÈµÇ±â ¶§¹®¿¡ w/o Æ®¸®¹Ö)

Lights

- Point Light + raytraced shadows

- Spot Light + raytraced shadows + light radius (Bulb)

- Directional Light + raytraced shadows

- Area Light + raytraced shadows ¿Í shadows samples

Shaders

- »õ·Î¿î mvlPlainShader

RenderGlobals

- ¸ðµç VirtuaLight ·»´õ¸µ ¿É¼Ç°ú ÇÔ²² »õ·Î¿î mvlRenderGlobals

Animations

- All kind of animations (objects, shaders, dynamics,...)

¡Ø ¾Æ·¡±×¸²À» Ŭ¸¯ÇÏ¸é µ¿¿µ»óÀ» º¼ ¼ö ÀÖ´Ù.

 

 

mVL ÀÎÅÍÆäÀ̽º

mVL shader

Maya3.0¾È¿¡¼­ mVL

 
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