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¾ÆÁ÷ ½ÇÇè´Ü°èÀÌÁö¸¸ °¢±¤À» ¹Þ°í ÀÖ´Â ·»´õ¸µ ±â¼úÀÎ VLight¸¦
Maya3,4¿Í ¿¬°áÇØ ÁÖ´Â Ç÷¯±×ÀÎÀÎ mVLÀÌ ¸±¸®ÁîµÇ¾î
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¹Ù·Î ´Ù¿î ¹ÞÀ» ¼ö ÀÖ´Ù. "I AGREE"¸¦ Ŭ¸¯ÇÏ¸é µ¿½Ã¿¡ ´Ù¿îÀÌ ½ÃÀ۵ǰí
¾Æ·¡ÀÇ "HERE"¸¦ ÅëÇؼ À̸ÞÀÏ·Î Æнº¿öµå¸¦ ¹ÞÀ» ¼ö ÀÖ´Ù.ÇöÀç´Â Æò°¡ÆÇÀÌÁö¸¸
°ð ½¦¾î¿þ¾î·Î Ãâ½Ã°¡ µÉ °ÍÀ̸ç mVL 0.1betaÀÇ ÁÖ¿ä ±â´ÉÀ» ´ÙÀ½°ú °°´Ù.
Objects
- Meshes with UV-coordinates
- Nurbs ( VirtuaLight°¡ ¾ÆÁ÷ Áö¿ø¾ÈµÇ±â ¶§¹®¿¡ w/o Æ®¸®¹Ö)
Lights
- Point Light + raytraced shadows
- Spot Light + raytraced shadows + light radius (Bulb)
- Directional Light + raytraced shadows
- Area Light + raytraced shadows ¿Í shadows samples
Shaders
- »õ·Î¿î mvlPlainShader
RenderGlobals
- ¸ðµç VirtuaLight ·»´õ¸µ ¿É¼Ç°ú ÇÔ²² »õ·Î¿î mvlRenderGlobals
Animations
- All kind of animations (objects, shaders, dynamics,...)
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¡Ø ¾Æ·¡±×¸²À» Ŭ¸¯ÇÏ¸é µ¿¿µ»óÀ» º¼ ¼ö ÀÖ´Ù.
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mVL ÀÎÅÍÆäÀ̽º
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mVL shader
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Maya3.0¾È¿¡¼ mVL
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