Brief
048 CGLand Gallery
004 4ÀÏ°£ÀÇ ¾Æ½Ã¾Æ ¾ÆÆ®Å×Å©³î·ÎÁö ÃàÁ¦ ¼º°øÀû Æó¸·
013 2010 ¹®ÈÄÜÅÙÃ÷ ÇØ¿Ü°ÅÀåÃÊû±³À° °ø°³°ÁÂ
Special Interview
015 Ignacio Bazan Lazcano & Adrian Smith
2D Artist
028 Concept Art for Games
Chapter 5: Accessories
036 Painting Futuristic Marines
Chapter 2: Hot Planet Hydro MarineAccessories
041 Custom Brushes For Sci-Fi
Chapter 3: Night-Time Sci-Fi City Battle
092 Making Of
Wasp Woman Returns
3D Creative
050 How to Stylize and Model ¡®Toon Humans¡¯
Chapter 5: Posing & Texturing
064 Unreal Games Engine Tutorial
Chapter 1: Project Planning & Software Explanation
070 Environment Lighting Chapter 4: Artificial Light
3ds max + Mental ray
3ds max + v-ray
Maya & Mental ray